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Tag Archive: analysis


Fantastic, comprehensive look at the social games market in Japan by @serkantoto

Filed Under: Mobile Games by Dominic Gallello — Leave a comment
June 23, 2012
Social Games: Why GREE And Mobage Operator DeNA Monetize Better Than Zynga
View more presentations from Dr. Serkan Toto

Tags: analysis, Industry, Mobile Games
Comment
  • Stop fighting, start playing

    The human is the playful animal. When we are playing we are in are most engaged and productive state. For too long business has been about competing and fighting to the death. This isn't working anymore. It's time to start playing again.

    Feel free to follow us on Twitter @_nakedplay

  • Twatter

    • The gamification of revolution http://t.co/yq66GObK 3 months ago
    • A fantastic gamified alarm clock for the PS Vita. A fresh example of gamification that isn't badges. http://t.co/RA1uVwO1 4 months ago
    • Naked Hires Former Microsoft Exec as Global CEO http://t.co/vcJFqz0d 6 months ago
    • Pushing Buttons & Pulling Triggers: Using Psychology to Connect with People and Create Value http://t.co/HjDScMAN 6 months ago
    • Catroullete. It's chatroulette with cats, and you can also adopt them. http://t.co/698ld2s2 6 months ago
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